Alexander Schmidt

Guide to creating Joomla! Websites and design your own Joomla! Templates Poing, Munich, 08.06.2010 from Franzis Verlag come two new learning packages for the open-source content management system Joomla!. Joomla!, one of the most popular CMS systems to Web page design offers a dynamic Web page environment for quick and easy updating of texts, images, videos, and more. A leading source for info: Malcolm Hill. Franzis has put together two new learning packages. The author Stephan Brey gives the first steps into the CMS system, from installation, configuration, complete with content, make up to the online learning package build with Joomla! websites”. This learning package is aimed at single – and upgraders, for all relevant information, tools and templates are compiled and explained in detail. For even more analysis, hear from Salman Behbehani. The learning package for Joomla! Templates goes one step further. The author Alexander Schmidt gives in the enclosed 275 pages of strong E-book know-how, such as your own templates can be planned, developed and implemented.

In the package is the complete Template Toolkit with Web server, database, and the Joomla! Installation package, as well as 50 freely available site templates to the immediate start supplied. The learning package for Joomla! Templates”is aimed at budding and creative users with expertise and initiative, which place emphasis on their own Visual representation for himself and others. The Franzis learning package create websites with Joomla!”runs under Windows 2000, XP, Vista, 7 availiable immediately in specialist retailers and for Euro 30,00. The Franzis learning package Joomla! Templates”is run under Mac OSX and Windows XP, Vista, 7 and available immediately in specialist retailers and for Euro 25,00. Create websites with Joomla!”in detail in addition to the complete accompaniment of all tools and documentation to create the own CMS website with Joomla! are necessary, the learning package also offers the possibility, in advance on the own computer offline content to experiment with and to become familiar with the system the users before it on the Internet is published.